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Masque of the Red Death (Ravenloft) : ウィキペディア英語版
Masque of the Red Death (Ravenloft)

Masque of the Red Death is a campaign setting for the ''Dungeons & Dragons'' role-playing game, named after the Edgar Allan Poe short story of the same name. The setting was published after the release of the ''Ravenloft'' campaign setting in 1994 as ''Masque of the Red Death and Other Tales'', and is regarded as an add-on for that line. ''Masque of the Red Death'' has many of the same qualities as ''Ravenloft'', such as "power checks" and restricted magic, including limited planar travel. Unlike Ravenloft, the location of the adventures is ''Gothic Earth'', an 1890s version of Earth where fantasy creatures exist only in the shadows of civilization. Many notable real-life figures or 19th century literary characters are included for the players to interact with, including Van Helsing, Jack the Ripper and Dorian Gray.
In 2004, White Wolf Games released a D20 System version of the setting in hardback under the Sword & Sorcery imprint.
==Classes==
In the 3.5 Living Death RPGA Campaign Sourcebook, players can choose from a large list of classes that represent the many different kinds of people and professions that can exist in an 1800s Earth:
Adept - spellcasters, equivalent of D&D wizards in Masque of the Red Death.
Athlete - players can choose a specific sport (golf, hockey, soccer, etc.) and gain bonus feats depending on the sport they choose. This class has many acrobatic and survival skills.
Charlatan - spellcasters, equivalent of D&D sorcerers in Masque of the Red Death, this class also has many rogue skills to choose from.
Cowboy - the cowboy receives a d10 for its hit dice. A cowboy also has many good survival and outdoor skills, much like a ranger. Cowboys are proficient in guns and receive skills in gunsmithing and repair.
Criminal - This class is an almost exact copy of the rogue, excluding the new class skills it gains that are introduced in Masque of the Red Death. If players do not begin as Criminals, they cannot multi-class and gain Criminal levels unless the DM grants special permission.
Dandy - Dandies represent members of the upper class and high society. They receive many skills that involve influence and behavior. This class also receives the "Influence" ability which allows them to make use of their resources and contacts at DM discretion. Dandies also receive one of the highest salaries in the game.
Detective - The detective gains attack bonuses and saves like the rogue, but receives a d8 for hit dice. The Detective has many skills with influence and searching. They also receive the "Influence" ability, but it is limited to police connections and can only be used once a month.
Diletante - Diletantes are members of the rich and high society who enjoy spending their fortunes seeking 'thrills' of the occult nature. Diletantes can cast spells with 'Spiritcraft', which works similarly to divine spells in D&D. Diletantes gain a -2 penalty to Spot, Search and Initiative rolls that increases by another -2 every 5 levels. Diletantes can turn undead as clerics, following the special turning rules of Masque of Death.
Explorer - the equivalent of D&D rangers in Masque of the Red Death. Explorers gain many skills involving survival and travel. Explorers gain the "Track" and Wild Empathy feats as the ranger. Explorers receive a -4 penalty to all Bluff, Diplomacy, Disguise, Etiquette, and Gather Information checks with people in metropolitan areas.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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